hlcsg 3.6 x86 (32b) SSE2 ON (May 2 2009) Super Half-Life Compilation Tools -- Custom Build. Based on code modifications by Sean 'Zoner' Cavanaugh. Based on Valve's version, modified with permission. Raising of limits and improved format done by Silencer. PHLT_Copy_Brush entity implemented by Protector. Submit detailed bug reports to amckern@yahoo.com. ----- BEGIN hlcsg ----- Command line: "C:\Program Files\Counter-Strike 1.6\cosas para mapping\Zhlt\hlcsg.exe"-nowadtextures -wadautodetect -wadinclude valley.wad -wadinclude timecounter.wad "C:\Program Files\Counter-Strike 1.6\cosas para mapping\cnd_sunnvalley" Entering C:\Program Files\Counter-Strike 1.6\cosas para mapping\cnd_sunnvalley.map Current hlcsg Settings Name | Setting | Default ---------------------|-------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 33554432 ] [ 33554432 ] max lighting memory [ 33554432 ] [ 33554432 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ legacy ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ off ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadfiles not in use by the map will be excluded Wadinclude list : [zhlt.wad] [valley.wad] [timecounter.wad] Brushes discarded from clipping hulls: 39 (totalling 234 sides) CreateBrush: (0.23 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (0.60 seconds) Checking Wadfiles: Including Wadfile: \program files\counter-strike 1.6\cstrike\timecounter.wad: Contains 12 used textures, 25.53 percent of map. (17 textures in wad) Including Wadfile: \program files\counter-strike 1.6\cstrike\valley.wad: Contains 33 used textures, 70.21 percent of map. (47 textures in wad) Added 1 additional animating textures. Warning: ::FindTexture() texture GROUND3 not found! Warning: ::FindTexture() texture PK_LIGHT1A not found! Warning: ::LoadLump() texture GROUND3 not found! Warning: ::LoadLump() texture PK_LIGHT1A not found! Texture usage is at 1.52 MB (of 32.00 MB max) 4.00 seconds elapsed ----- END hlcsg ----- hlbsp 3.6 x86 (32b) SSE2 ON (May 2 2009) Super Half-Life Compilation Tools -- Custom Build. Based on code modifications by Sean 'Zoner' Cavanaugh. Based on Valve's version, modified with permission. Raising of limits and improved format done by Silencer. PHLT_Copy_Brush entity implemented by Protector. Submit detailed bug reports to amckern@yahoo.com. ----- BEGIN hlbsp ----- Command line: "C:\Program Files\Counter-Strike 1.6\cosas para mapping\Zhlt\hlbsp.exe""C:\Program Files\Counter-Strike 1.6\cosas para mapping\cnd_sunnvalley" Current hlbsp Settings Name | Setting | Default -------------------|-------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 33554432 ] [ 33554432 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] noopt [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192) SolidBSP [hull 0] 500...812 (0.05 seconds) BSP generation successful, writing portal file 'C:\Program Files\Counter-Strike 1.6\cosas para mapping\cnd_sunnvalley.prt' SolidBSP [hull 1] 500...989 (0.06 seconds) SolidBSP [hull 2] 500...1000...1001 (0.06 seconds) SolidBSP [hull 3] 500...876 (0.06 seconds) 0.89 seconds elapsed ----- END hlbsp ----- hlvis 3.6 x86 (32b) SSE2 ON (May 2 2009) Super Half-Life Compilation Tools -- Custom Build. Based on code modifications by Sean 'Zoner' Cavanaugh. Based on Valve's version, modified with permission. Raising of limits and improved format done by Silencer. PHLT_Copy_Brush entity implemented by Protector. Submit detailed bug reports to amckern@yahoo.com. ----- BEGIN hlvis ----- Command line: "C:\Program Files\Counter-Strike 1.6\cosas para mapping\Zhlt\hlvis.exe""C:\Program Files\Counter-Strike 1.6\cosas para mapping\cnd_sunnvalley" Portalleafs: 471 Numportals: 1588 -= Current hlvis Settings =- Name | Setting | Default -------------------|-------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 33554432 ] [ 33554432 ] max vis distance [ 0 ] [ 0 ] priority [ Normal ] [ Normal ] fast vis [ off ] [ off ] full vis [ off ] [ off ] BasePortalVis: (0.68 seconds) LeafThread: (168.99 seconds) Average leafs visible: 212 g_visdatasize: 26524 compressed from 27789 169.85 seconds elapsed [2m 49s] ----- END hlvis ----- hlrad 3.6 x86 (32b) SSE2 ON (May 2 2009) Super Half-Life Compilation Tools -- Custom Build. Based on code modifications by Sean 'Zoner' Cavanaugh. Based on Valve's version, modified with permission. Raising of limits and improved format done by Silencer. PHLT_Copy_Brush entity implemented by Protector. Submit detailed bug reports to amckern@yahoo.com. ----- BEGIN hlrad ----- Command line: "C:\Program Files\Counter-Strike 1.6\cosas para mapping\Zhlt\hlrad.exe""C:\Program Files\Counter-Strike 1.6\cosas para mapping\cnd_sunnvalley" -= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 33554432 ] [ 33554432 ] max lighting memory [ 33554432 ] [ 33554432 ] priority [ Normal ] [ Normal ] vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] bounce dynamic light [ on ] [ on ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 255.000 ] [ 256.000 ] circus mode [ off ] [ off ] smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ] texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ] global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ] global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ] global light scale [ 1.000 ] [ 1.000 ] global sky diffusion [ 1.000 ] [ 1.000 ] opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ] colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ] diffuse hack [ on ] [ on ] spotlight points [ on ] [ on ] custom shadows with bounce light [ off ] [ off ] rgb transfers [ off ] [ off ] Faces: 2276 Create Patches: 8793 base patches Opaque faces: 0 Square feet: 75777 [10911930.00 square inches] Base patches created: 8793 out of 65545 max. (13.4%) Direct lights: 7 BuildFacelights: (40.51 seconds) visibility matrix : 4.6 megs BuildVisLeafs: (22.99 seconds) MakeScales: (5.29 seconds) SwapTransfers: (9.10 seconds) Transfer Lists : 15036008 : 15.04M transfers Indices : 6230744 : 5.94M bytes Data : 60144032 : 57.36M bytes GatherLight: (0.86 seconds) FinalLightFace: (0.45 seconds) 79.66 seconds elapsed [1m 19s] ----- END hlrad -----