// // TRACKER SCHEME RESOURCE FILE // // sections: // colors - all the colors used by the scheme // basesettings - contains settings for app to use to draw controls // fonts - list of all the fonts used by app // borders - description of all the borders // // notes: // hit ctrl-alt-shift-R in the app to reload this file // Scheme { //Name - currently overriden in code //{ // "Name" "TutorScheme" //} //////////////////////// COLORS /////////////////////////// Colors { // background colors "WindowBG" "0 0 0 200" // background color of text edit panes (chat, text entries, etc.) "ControlBG" "0 0 0 0" // background color of controls "BorderBright" "28 207 61 128" "TutorTextClassDefault" "28 207 61 255" "TutorTextClass2" "255 38 38 255" // friend death "TutorTextClass4" "38 149 253 255" // enemy death "TutorTextClass8" "255 227 38 255" // scenario "TutorTextClass256" "255 227 38 255" // end game } ///////////////////// BASE SETTINGS //////////////////////// // default settings for all panels // controls use these to determine their settings BaseSettings { "FgColor" "ControlText" "BgColor" "ControlBG" "LabelBgColor" "ControlBG" "SubPanelBgColor" "ControlBG" "DisabledFgColor1" "DisabledText1" "DisabledFgColor2" "DisabledText2" // set this to the BgColor if you don't want it to draw "TitleBarFgColor" "TitleText" "TitleBarDisabledFgColor" "TitleDimText" "TitleBarBgColor" "TitleBG" "TitleBarDisabledBgColor" "TitleDimBG" "TitleBarIcon" "resource/icon_steam" "TitleBarDisabledIcon" "resource/icon_steam_disabled" "TitleButtonFgColor" "BorderBright" "TitleButtonBgColor" "ControlBG" "TitleButtonDisabledFgColor" "TitleDimText" "TitleButtonDisabledBgColor" "TitleDimBG" "TextCursorColor" "BaseText" // color of the blinking text cursor in text entries "URLTextColor" "BrightBaseText" // color that URL's show up in chat window Menu { "FgColor" "DimBaseText" "BgColor" "ControlBG" "ArmedFgColor" "BrightBaseText" "ArmedBgColor" "SelectionBG" "DividerColor" "BorderDark" "TextInset" "6" } MenuButton // the little arrow on the side of boxes that triggers drop down menus { "ButtonArrowColor" "DimBaseText" // color of arrows "ButtonBgColor" "WindowBG" // bg color of button. same as background color of text edit panes "ArmedArrowColor" "BrightBaseText" // color of arrow when mouse is over button "ArmedBgColor" "DimBaseText" // bg color of button when mouse is over button } Slider { "SliderFgColor" "ControlBG" // handle with which the slider is grabbed "SliderBgColor" "ControlDarkBG" // area behind handle } ScrollBarSlider { "BgColor" "ControlBG" // this isn't really used "ScrollBarSliderFgColor" "ControlBG" // handle with which the slider is grabbed "ScrollBarSliderBgColor" "ControlDarkBG" // area behind handle "ButtonFgColor" "DimBaseText" // color of arrows } // text edit windows "WindowFgColor" "BaseText" // off-white "WindowBgColor" "WindowBG" // redundant. can we get rid of WindowBgColor and just use WindowBG? "WindowDisabledFgColor" "DimBaseText" "WindowDisabledBgColor" "ListBG" // background of chat conversation "SelectionFgColor" "SelectedText" // fg color of selected text "SelectionBgColor" "SelectionBG" "ListSelectionFgColor" "SelectedText" "ListBgColor" "ListBG" // background of server browser control, etc "BuddyListBgColor" "ListBG" // background of buddy list pane // App-specific stuff "ChatBgColor" "WindowBG" // status selection "StatusSelectFgColor" "BrightBaseText" "StatusSelectFgColor2" "BrightControlText" // this is the color of the friends status // checkboxes "CheckButtonBorder1" "BorderDark" // the left checkbutton border "CheckButtonBorder2" "BorderBright" // the right checkbutton border "CheckButtonCheck" "BrightControlText" // color of the check itself "CheckBgColor" "ListBG" // buttons (default fg/bg colors are used if these are not set) // "ButtonArmedFgColor" "ButtonArmedBgColor" "SelectionBG" // "ButtonDepressedFgColor" "BrightControlText" // "ButtonDepressedBgColor" // buddy buttons BuddyButton { "FgColor1" "ControlText" "FgColor2" "DimListText" "ArmedFgColor1" "BrightBaseText" "ArmedFgColor2" "BrightBaseText" "ArmedBgColor" "SelectionBG" } Chat { "TextColor" "BrightControlText" "SelfTextColor" "BaseText" "SeperatorTextColor" "DimBaseText" } "SectionTextColor" "BrightControlText" // text color for IN-GAME, ONLINE, OFFLINE sections of buddy list "SectionDividerColor" "BorderDark" // color of line that runs under section name in buddy list } // //////////////////////// FONTS ///////////////////////////// // // describes all the fonts Fonts { // fonts are used in order that they are listed // fonts listed later in the order will only be used if they fulfill a range not already filled // if a font fails to load then the subsequent fonts will replace "Default" { "1" { "name" "Tahoma" "tall" "14" "weight" "500" } } } // //////////////////// BORDERS ////////////////////////////// // // describes all the border types Borders { BaseBorder { "inset" "0 0 1 1" Left { "1" { "color" "BorderDark" "offset" "0 1" } } Right { "1" { "color" "BorderBright" "offset" "1 0" } } Top { "1" { "color" "BorderDark" "offset" "0 0" } } Bottom { "1" { "color" "BorderBright" "offset" "0 0" } } } } }